Update 2.0.5 has been used to work hard in the background on a number of optimizations, leading the game to run more smoothly for all of our users. We have also been working to get as many fixes into the game as possible. Please check them out below:

Display Fixes:

  • Quick Loot previews should now show the range of possible numbers of Potions looted instead of always showing “1”
  • If not in a guild, tapping another guild’s members list entries had an issue preventing context menus from loading. This issue should now be resolved
  • With the game language set to Arabic, the 30-Day reward VM Coins and Crowns multipliers were missing their “x”. This issue should now be resolved

Loading Issues:

  • There were some situations when asset download progress was unclear during loading sequences; especially at 80% through the first load after installing the game. Progress for asset downloads should now always be displayed in loading bars when downloading assets during loading sequences
  • An issue was introduced in 2.0.4 causing loading local assets into memory to be displayed in loading bars in MB. This issue should now be resolved

Skill Fixes:

  • An issue was introduced in 2.0.3 causing players’ heroes who enter World battles with enemy heroes of the same type with skill overrides (example: entering Skein 3 Easy with Red Branch Ranger) to have those same skill overrides for the rest of the session. This issue should now be resolved
  • All skills which heal and Cleanse have been changed to Cleanse before healing, for consistency among skills. This change should affect: Sap Stumbler, Crystal Wisp, Frost Unicorn, Flame Elemental, Naga Paladin, Stitched Scholar, Duncan Valesong, The Golden Tiamat, Ivy Champion Gwythain, and Stitched Morigana.
  • The Watcher’s “Light The Way” skill had an issue preventing it from applying double the SKL buff to Dark heroes. This issue should now be resolved
  • The “Berserk” Mirror keystone talent had an issue causing its ATK buff to remain active after healing above the HP threshold necessary to apply its ATK buff. It should now check each turn for whether the hero is below the HP threshold necessary for its ATK buff to apply

Video Reward Fixes:

  • While Quick Looting, if a video was not yet ready, but became ready while viewing the reward sequence, the “2x Rewards” button wouldn’t become enabled. This button should now become enabled when a video is ready

Miscellaneous Fixes/Changes:

  • Tapping the Portal refresh button multiple times quickly should no longer be able to refresh multiple times, wasting Crowns

Hotfix 03/27/2019

  • An issue was introduced in 2.0.5 causing the “Conjurer” Dark talent to no longer revive allies. This issue should now be resolved
  • Watching a video in the Village should now award 25 Crowns, up from 15 Crowns
  • Hero Token rewards available from World battles have been shuffled
  • An issue was introduced in 2.0.5 causing World battles to have the sets of enemies that were in these battles in 2.0.2. This issue should now be resolved
  • The set of heroes available from using Star Keys has been changed to a different set

Hotfix 04/11/2019

Chapter 10 and 11 Story:

  • Battle story dialog has been added to chapters 10 and 11 Easy battles. Players who have already completed these battles should see this story dialog the next time they re-play these battles
  • Post-boss cutscenes have been added to chapters 10 and 11. Players who have already completed these chapters on Easy mode should see these cutscenes the next time they visit the World menu

Hero Changes:

  • Ursus Blacksmith’s “Denting Blow” basic attack should now have 3 levels instead of 4, with the first level removed
  • Ursus Blacksmith’s former “Hammersmith” and “Armorer” skills have been combined into a new skill named “To The Forge”, which should now simultaneously provide the ATK and DEF bonuses the former skills provided
  • Ursus Blacksmith should now have a new skill named “Armorer” which should Cleanse and Shield allies permanently at level 1/2 and lower cooldown at level 2/2
  • Ursus Blacksmith’s “Crucible” passive skill has been redesigned. It should now prevent allies from being crit for 3 turns when battle starts
  • Ursus Umber’s “Overdrive” skill should now also Chill
  • Ursus Umber’s “Golden Hammer” skill should now heal for 300% of its previous healing
  • ,li>Ursus Umber’s “Golden Hammer” skill level 2/2 had an issue causing it to heal for less than skill level 1/2. This issue should now be resolved.

  • Ursus Rager’s “Double Punch” basic attack’s first punch should now deal 200% of its previous damage, to match the base damage of the second punch
  • Ursus Rager’s “Concussion Fist” skill has been redesigned. It should now counter enemy attacks for 3 turns. When dealing damage, it should no longer Silence enemies, but Stun instead. It should also deal more damage
  • Ursus Rager’s “Battle Hardened” passive skill should now also boost ATK by 50% while active
  • Grave Reaper’s “Bone Rattle” skill had an issue preventing it from Purging. This issue should now be resolved

Event Currency VM Points:

  • Champion Stones available from the Currencies tab in the Shop menu should now display the number of VM Points they will provide when purchased

Date Published: Mar 21, 2019