The Portal is open and rewards are flying out!

Use PORTAL TOKENS to summon items from the Reward Portal! Earn Portal Tokens when you complete Daily Goals, or purchase them in the Shop!

Vault Masters gain access to a special Portal at Vault Master Lv 4. The Vault Master Portal contains awesome rewards, like Vault Master Keys and Legendary heroes! Use ELITE PORTAL TOKENS to summon items from the Vault Master Portal. Elite Portal Tokens can be earned from events, collecting Vault Master points, and purchased in the Shop!

Watch for 2 NEW heroes; the Legendary Holli Nightsong and Epic Corrupted Mage Breaker!

Holli Nightsong

A stealthy, speedy, Legenadary assassin. Powerful when attacking from the shadows but not so much when when she is revealed.

Corrupted Mage Breaker

An EPIC hero who has been corrupted by the Mirror. His powerful Solumnian magic now reinforce Mirror allies and amplify their corruption.

Keep an eye out for the upcoming, REVAMPED Titan Raid event!
Try out the rebalanced World battles, which now have a smoother difficulty curve and pose a greater challenge at higher levels!
Bug fixes, memory optimizations, and improvements.

NEW HEROES

Holli Nightsong

A stealthy, speedy assassin. Powerful when attacking from the shadows but not so much when when she is revealed.

A small kitsune who’s chosen to walk the path of what she calls ‘the shadow-warrior’. She’s claims to be an assassin (though has never actually assassinated anyone) and like most kitsune seems more interested in playing a role than, well, actually doing any killing.

“Watch! I am now one with the night!” Holli Nightsong, obviously hiding in a dark corner.

Skills

  • Shuriken Kiri Lv.1 – Damage an enemy.
  • Shuriken Kiri Lv.2 – + Double damage when Vanished
  • Shinobi-Iri Lv.1 – Vanish for [2] turns. Boost ATK [100%].
  • Shinobi-Iri Lv.2 – + Boost Crit DMG [50%]
  • Korosuzo Lv.1 – Damage an enemy based on their missing HP.
  • Korosuzo Lv 2 – + Ignore DEF when Vanished
  • Kage Kara Lv. 1 – Damage random enemies [6] times.
  • Kage Kara Lv. 2 – + Always Crit when Vanished
  • Kunoichi Lv. 1 – Passive. Always pierce Vanish.
  • Kunoichi Lv. 2 – + Ignore Taunting heroes

Corrupted Mage Breaker (Mirror)

An EPIC hero who has been corrupted by the Mirror. His powerful Solumnian magic now reinforce Mirror allies and amplify their corruption.

A former member of the Pale Order, the Solumnian Mage-breakers who help protect their Kingdom from the influence of the Mirror. Unfortunately not all can resist it’s whispers and some become corrupted into the servants of the force they fight.

“It’s said that in the basements of the Petalled Tower, there exists a book of names, those mage breakers who fall to the Mirror’s influence.” Tavern talk in the City of Lastwall.

Skills

  • Ruiner Lv. 1 – Damage an enemy.
  • Ruiner Lv. 2 – + Corrupt
  • Wane Hope Lv. 1 – Damage all enemies. Drain DEF and give to Mirror allies.
  • Wane Hope Lv. 2 – + Corrupt
  • Corruption Cloud Lv. 1 – Deal massive damage to an enemy. If the enemy is killed, corrupt all enemies
  • Corruption Cloud Lv. 2 – + Always Crit
  • Abiding Legion Lv. 1 – Mirror allies gain the chance [mid] to corrupt enemies when attacking.
  • Abiding Legion Lv. 2 – + Mirror allies gain the chance [mid] to corrupt enemies when attacked.
  • Unrelenting Lv.1 – Reduce corrupted enemies SKL

FIXES AND CHANGES

Daily Dungeon

  • If the “FIGHT” button in Daily Dungeon was tapped multiple times before the server responded, multiple Daily Tickets could be consumed at the start of 1 battle. This should no longer be possible
  • Daily Dungeons should now save separate player team rosters automatically per dungeon property

Daily Rewards

  • 30-Day Daily Rewards should no longer award rewards for missed days. Their progress will not be reset if days are missed, but only rewards for days attended should now be awarded

Display Fixes/Changes

  • Daily Dungeon, Draft Dungeon, and Tower Of Knowledge menus should now be accessible through a new “Dungeons” submenu in the Village
  • The Daily Dungeon Tickets pack in the shop had an issue causing it to display a banner with a very long timer. This banner should now show a timer that ends at 0:00 UTC each day instead
  • The “x” preceding the total number of Crowns in the Weekly Pack and Monthly Pack has been removed to clarify the packs’ contents
  • Property Core tooltips should now clarify their purpose
  • In 2.0.1, the restriction for heroes sent on Side Quests being usable in other battles was removed. However, the Side Quest story tooltip still claimed this restriction was present. This tooltip should no longer make this claim
  • The “Talents” icon in the player level-up sequence when unlocking Talents should no longer appear as a white square
  • Stat increases from talents in tooltips should now be written in cyan instead of red
  • The Friend Shop had an issue causing any gems available to show a quantity of 1, even if buying those gems would give a higher quantity of gems. This issue affected only the preview in the Friend Shop, and has now been resolved
  • Summon keys had an issue causing them to be able to summon a hero that did not exist, causing the game to get stuck and require a restart. This issue should now be resolved
  • The confirmation dialog for resetting strikes in the Tower had an issue causing it to say “{0} Crowns” for the reset cost instead of “100 Crowns”. This issue should now be resolved
  • The Relic Gear description tooltip should now list “ATTACK, SPEED, and CRIT DAMAGE” instead of “ATTACK, SKILL, and CRIT DAMAGE”, to properly match the stats Relic Gear provides. The stats provided by Relic Gear have not been changed
  • Fire Hawk’s in-battle quip dialog text should now work properly
  • An issue was introduced in 2.0.1 by the removal of the restriction preventing using heroes on Side Quests in other battles, causing those heroes to be removed from Arena team rosters after each Arena battle. This issue should now be resolved
  • Rates for collecting different hero rarities from summon keys in the Shop are now visible by tapping a new “i” button in their Possible Summons menus
  • Rates for collecting different hero rarities for summon keys in Shop packs are now visible in their Shop pack previews’ tooltips
  • Rates for collecting different pet rarities from pet boxes in the Shop are now visible by tapping a new “i” button in their confirmation menus
  • In a 2.0.2 hotfix, an issue was introduced causing 2 extra Bronze Keys to appear in Quick Loot reward previews. This issue should now be resolved

Gameplay Changes

  • Hard difficulty World battles should now be locked until player level 9
  • Doom difficulty World battles should now be locked until player level 16
  • The lockout period after earning 3 strikes in the Tower Of Knowledge should now be 4 hours, up from 3 minutes
  • Opening the World menu in a new session should now set the current battle to the battle with the lowest power of available uncompleted battles
  • The order that passive buffs and debuffs were applied when battle starts was undefined, causing several issues, including allowing the “Cataclysm” talent to apply Corrupt to enemies who are immune to Corrupt. Now, all buffs and debuffs should be applied when battle starts depending on their target type, in this order: caster, allies, allies excluding caster, any, any excluding caster, enemies
  • AI had an issue preventing it from properly evaluating the value of charge skills. The AI should now account for the entire value of charge skills. This should affect all charge skills which do not apply buffs or debuffs on their first turns, such as Dream Unicorn’s “Starfall” and Midnight Bear’s “Nightbringer”

Guild Fixes

  • An issue was introduced in 2018 causing guild titan level 11 to no longer be attainable. This issue should now be resolved. Guild level should be automatically recalculated based on total existing titan donations for titans level 10 and above

Hero Changes

  • Trelis Warlord Vodanz had an issue causing him to be able to instantly leap off the screen when tapped in the hero menu. This issue should now be resolved

Language Fixes

  • The Arabic translation had an issue causing raw text formatting tags to appear in the text in a way that did not apply to the text properly. These text formatting tags should no longer appear in the Arabic translation

Performances Fixes

  • To improve performance and memory usage, and reduce crashing, multiple stacks of the same visual effect should no longer be able to appear on the same hero simultaneously. This should primarily affect the visual effects for applying buffs and debuffs at the start of battle, plus large Wound stacks

Skill Fixes/Changes

  • Stitched Morigana’s “Asylum” skill level 2/2 upgrade description incorrectly said “+ Stun”. It should now correctly say “+ Lower cooldown” instead. The skill’s functionality has not been changed
  • Ivy Elf Herbalist’s “Herbalism” skill level 2/2 upgrade description incorrectly said “+ Shorter cooldown”. It should now correctly say “+ More DEF” instead. The skill’s functionality has not been changed
  • The durations of buffs and debuffs on dead heroes should now be decremented each round, allowing limited-duration Revive Block and other buffs and debuffs to expire while the affected hero is dead
  • Cinnabar had an issue causing Sunstone and Coin battle rewards to be doubled without having the “Levy” passive skill unlocked. This issue should now be resolved
  • Frost Unicorn’s “Heart Of The North” passive skill should now give allies a 50% chance to resist Freeze, Chill, and Burn, down from 100%
  • The Lionslayer’s “Hero Slayer” passive skill should no longer apply when dealing damage to Epic heroes boosted to max rarity
  • The Lionslayer’s “Hero Slayer” passive skill should now apply when dealing damage to Legendary heroes boosted to max rarity
  • Wyld Guardian’s “Resist Dark” passive skill had an issue causing it to appear to have a 2-turn cooldown. This cooldown was ignored due to the skill being passive, but it should no longer appear to be 2 turns. The skill’s functionality has not changed
  • Centaur Lancer’s “Interi’s Boon” passive skill description should now clarify that its resistance to Dark damage lasts for 3 turns after battle starts. Its effect has not been changed
  • Poison Primal’s “Resist Gaea” passive skill description should now clarify that it lasts for 3 turns after battle starts. Its effect has not been changed
  • Wyld Guardian’s “Resist Dark” passive skill description should now clarify that it lasts for 3 turns after battle starts. Its effect has not been changed
  • Flame Elemental’s “Resist Wyld” passive skill description should now clarify that it lasts for 3 turns after battle starts. Its effect has not been changed
  • Frost Elemental’s “Resist Wyld” passive skill description should now clarify that it lasts for 3 turns after battle starts. Its effect has not been changed
  • The Golden Tiamat’s “God Arrow” skill had an issue causing it to apply True Strike to her target instead of herself. This issue should now be resolved

Talent Fixes

  • The “Mirror Strength” Mirror talent should no longer affect the talented hero
  • The “Nature Rises” Wyld talent had an issue preventing it from applying its damage bonus. This issue should now be resolved
  • The “Wyld Roots” Wyld talent’s Tangle debuff should now be able to be cleansed
  • The “Last Stand” Elemental talent had an issue causing it to Shield for 100% of the talented hero’s max HP instead of 300%. This issue should now be resolved
  • The “Last Stand” Elemental talent should no longer be able to trigger more than once per battle. Its description has been updated to clarify this restriction
  • The “Last Stand” Elemental talent’s Shield buff should now be able to be Purged
  • The “Shielded Thrust” Elemental talent should no longer cause a blank buff to appear in the affected hero’s buff list. However the talent functions has not been changed
  • The “Eye Of The Storm” Elemental talent had an issue causing it to be applied to all allies. This was not intended, and it should now only apply to the caster
  • The “Mind Fog” Gaea talent’s in-battle activation banner’s icon should no longer be missing

Tower Fixes

  • When borrowing certain heroes in the Tower, long-pressing those heroes in battle could cause all buff and debuff icons to become hidden. This issue should now be resolved
  • There was an issue in the Tower Shop menu causing heroes already collected to preview the wrong number of hero tokens that would be given when purchased. This issue should now be resolved. The number of tokens given when these were bought has not been changed
  • Ivy Elf Warden should now be able to appear in the Tower Shop

New Player Fixes/Changes

  • Players stuck unable to collect the first Goal reward should no longer be stuck

Miscellaneous Fixes/Changes

  • Daily Crown Delivery mail from the Weekly Pack and Monthly Pack had an issue causing their delivery timing information to be incorrect. This issue should now be resolved
  • The confirmation menu when binding a WeChat account from the initial loading screen should now be easier to understand

Date Published: Feb 22, 2019